Anyway, I finally have the solid list of scenes/shots/whathaveyou chalked up! Huzzah! The ending will be decided tomorrow in class. Put on your thinking caps...
((SPOILERS!! But who's keeping track...))
I thought I'd figured out a way NOT to kill Penny, but it turned out to be very... unfulfilling. It just kind of ended with a pretty bow tacked on in the middle. Well, that's not what art's all about! So. Penny will diminish in one way or another. Will leave her eventual death somewhat ambiguous, but you'll see the trajectory all laid out there. This is one thing that I've decided I must stand up for. This is the real root of the whole project: what it is to create and what it means. Where art comes from. The price of something beautiful. The price of expression. At what expense one opens up to the rest of the world for all to see. It's everything.
So, here I am, all set up in my home-away-from-cubicle captain's chair, screens and tablets all around, papers propped against the wall, and my fratty neighbors (for the time being) quiet. Animatic will be presented tomorrow in class.

Wasting no time: the new intro drops us quickly into the world, shows us the art-people, and presents us with Penny and her... "problem." Don't worry, these are just the thumbnail versions. It is actually a lot clearer than this...